This MIDI playing style is now also possible in combination with Ableton Live 11: Give chord notes more expressive power by applying bends, slides and pressure playing techniques. Special MPE (MIDI Polyphonic Expression) Hardware can control multiple parameters of a single note in real time. This function also applies to MIDI tracks. This allows you to edit groups of synths or entire tape recordings in one go. You can link multiple tracks and edit them simultaneously with just a few clicks. The comping function also allows you to combine samples from your collection to create new sound structures. Then simply select your favorite parts and merge them into one perfect take. Whether you're mixing, mastering, sound designing, composing or just jamming with the VSTs, Ableton Live 11 has something for everyone!Ĭomping lets you break down multiple passes of your audio/MIDI performance into individual takes. These include tools for everyday use, new effects and sounds, and the optimal integration of MPE (MIDI Polyphonic Expression) hardware. ![]() In addition to the extremely extensive features of the last few years, a number of functions are now added that will improve your workflow even further. Performance improvementsĪ complete overhaul of Max for Live’s user interface integration means a smoother experience when working with Max for Live devices, including improvements to focus, positioning, scrolling behaviour, and performance.The Ableton Live suite has been one of the most popular DAWs for music productions of all kinds for many years and is now entering its eleventh round with this version. A new Max for Live category in the Inspector Window allows developers to more clearly indicate which systems their devices can be used on, and much more. Double-clicking an error in the Max Console jumps the cursor to the device causing the error. Improvements for Device creatorsĪ new live.scope object adds an oscilloscope to the object library. Inputs and outputs are routable and show up in a track's MIDI From and MIDI To choosers. It is now possible to route MIDI to and from Max for Live audio effects and instruments. You can also now access slices of a sample loaded in Simpler, a clip or sample's warp markers, and much more. Updated SoundsĪ redesigned, MPE-compatible note API gives Max for Live access to Live 11's new note features: probability, velocity deviation, and release velocity. Created in collaboration with Spitfire Audio. This combination of two violins, viola and cello has a sound that is immediately intimate, and is also a great starting point for sonic exploration. This instrument highlights the natural breathiness, range of expression and broad tonality of the brass quartet. Upright Piano is close-recorded for an intimate feel – a classic sound that is at home in many styles of music. Sustained tonal and textural samples, generative noise, multisampled instruments, plus devices and Effect Racks designed for experimentation. Mood ReelĮvocative layered instruments that combine organic and synthetic sounds with textural elements to add mood, space and movement to productions. ![]() Updated devicesĪ comprehensive collection of contemporary vocal samples from multiple voices, a set of playable vocal instruments, and Effect Racks designed for vocal processing. Created in collaboration with Robert Henke. PitchLoop89īased on an early digital effects processor, this device creates jittery glitch effects, delayed digital shimmers and outlandish vibrato to add character to sounds in the studio or onstage. Created in collaboration with Dillon Bastan. ![]() Six playful instruments and effects that use natural and physical processes as their inspiration. The Freeze function captures and holds audio. ![]() Transforms sound into partials and feeds them into a frequency-based delay, resulting in metallic echoes, frequency-shifted and reverb-like effects. Spectral Resonatorīreaks the spectrum of an incoming audio signal into partials, then stretches, shifts and blurs the result by a frequency or a note in subtle or radical ways. Combines convolution and algorithmic reverbs, making it possible to create any space, from accurate real-life environments to those that defy physical reality.
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